Getting Started

Run Shrimply

Shrimply is currently pre-alpha software. On Linux, see Flatpak Installation for installation, updates, and known limitations.

To build Shrimply from source, see Development.

Create a project

Start Shrimply without a project path to open the launcher. Select Create Project, then choose a name, canvas width, canvas height, and frame rate. A new project is a .shrimp file and starts with a caption track, a video track, and an audio track.

Open a project

Select Open Project to open a .shrimp, .json, .otio, or .kdenlive project.

On Linux, double-click a .shrimp file to open it. If a file manager already has a different default, use Open With and pick Shrimply or Shrimply Qt.

Build a timeline

Open the application menu and choose New Track to add a caption, video, or audio track. Drop or paste media onto a compatible track, then select a clip to edit it in the inspector.

Timeline shortcuts:

  • Space: play or pause

  • S: split every clip at the playhead

  • Shift+S: split and select the clips on the left

  • Q: ripple-trim the selected clip to the playhead

  • D: delete the selection

  • Shift+D: ripple cut

  • Ctrl+X: cut

  • Z: toggle timeline zoom

  • Ctrl+Z: undo

  • Ctrl+Shift+Z: redo

Save and export

Use Save or Save As to write the project. Select Export to render a video or GIF, export WebVTT captions, or write project data. See Export for formats and encoder details.