Getting Started¶
Run Shrimply¶
Shrimply is currently pre-alpha software. On Linux, see Flatpak Installation for installation, updates, and known limitations.
To build Shrimply from source, see Development.
Create a project¶
Start Shrimply without a project path to open the launcher. Select
Create Project, then choose a name, canvas width, canvas height,
and frame rate. A new project is a .shrimp file and starts with a caption
track, a video track, and an audio track.
Open a project¶
Select Open Project to open a .shrimp, .json, .otio,
or .kdenlive project.
On Linux, double-click a .shrimp file to open it. If a file manager already
has a different default, use Open With and pick Shrimply or
Shrimply Qt.
Build a timeline¶
Open the application menu and choose to add a caption, video, or audio track. Drop or paste media onto a compatible track, then select a clip to edit it in the inspector.
Timeline shortcuts:
Space: play or pause
S: split every clip at the playhead
Shift+S: split and select the clips on the left
Q: ripple-trim the selected clip to the playhead
D: delete the selection
Shift+D: ripple cut
Ctrl+X: cut
Z: toggle timeline zoom
Ctrl+Z: undo
Ctrl+Shift+Z: redo
Save and export¶
Use or to write the project. Select Export to render a video or GIF, export WebVTT captions, or write project data. See Export for formats and encoder details.